AMBUSH!

While moving ahead you notice a few rustling bushes near the trees up ahead. 
Strangely, the rustling is in direct contrast to the lack of breeze at this 
moment, and no animals you know of create such rustling in several bushes 
at once.

You know it must be an ambush!



_____________________________________________________________________


DANGER!

You're cautious at the best of times, and you feel on edge as you make
your way through this darkened forest. You wonder how your brother is 
feeling when all of a sudden you feel sick in the pit of your stomach
and a chill runs through you.

There's danger here!


_____________________________________________________________________


LANDSLIDE

While inspecting the entrance to the lair it dawns on you that the boulders
above the cavern could easily be rigged to fall down and seal the entrance,
perhaps even taking out a few of the greenskins in the process. It would
certainly buy the village a little more time!

Sadly, you realise it would take a set charge of gunpowder wedged in one
of the boulders near the top, but you don't have gunpowder and you can't
climb to save your life.


MAGIC!

Magic! There's magic in this room and plenty of it! You can almost see the
faint glow of energy around several of the items in the spoil heap! The
voice in your head that calls itself Sigmar directs you to point out a 
stone-headed hammer, a silver and bloodstone amulet, a plain-looking
longsword, boots with tiny ankle wings, a shimmering shield, and a shortbow.

The voice booms in your temples with power in a clear commanding voice:

'For you the Amulet of Flesh and Will. The Shield of Thorgrim the Steely
should be given unto Dwarfen blood. The Stone Fist hammer to the eldest of
the two. The Wondrous Winged Boots to the younger. The Giants Bow to he who
is anything but. The final battle will be fought on village soil. Take these
blessings and save the honest folk'!


_____________________________________________________________________



LIFTING HEARTS

The fallen hearts you see before you can only be raised with passion and speech. The speech of a hero. Lest they be defeated and all lost you realise that this is your time for rousing their will, steeling their anger, and lifting their hearts! Now is the time for heroes!
